Cat-man, like the previously discussed Black Owl, was obviously another golden age hero highly influenced by the success of the DC (then National Comics) character Batman. Like Batman, Cat-Man had murdered parents, a kid sidekick and an animal influenced motif. Unlike Batman, Cat-Man had some super powers, was not wealthy and his kid sidekick was a young girl. Cat-Man was created by artist Irwin Hansen and an unknown writer for Holyoke Comics. After first appearing in Crash Comics #4, cover dated Sept. 1940, he then headed 33 issues of his own title. Like many other golden age characters not published by DC or Timely (later Marvel), Cat-Man and Kitten fell into the public domain. From there, they have appeared in various other publishers, including AC Comics and Dynamite’s Project Superpowers.
An interesting follow up, Irwin Hansen later created another feline themed hero for DC Comics, Wildcat, in 1942.
Summary: Young David Merryweather, on a trip with his family in the jungles of Burma, was the only survivor of an attack by bandits. He was cared for by a tigress, and acquired the skills and strength of the great cat. After returning to America as an adult, he used his powers to fight crime. Shortly after becoming Cat-Man, he rescued a young girl from her con artist uncle and adopted her. Katie Conn became Kitten, and was a skilled acrobat and fighter in her own right.
His powers included the ability to climb and leap, see in the dark and recover from damage as if he truly had nine lives.
Super
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Health
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Brawl
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Shoot
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Dodge
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Might
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Finesse
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Cunning
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Cat-Man
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d10
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3d10
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2d8
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3d10
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3d10
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3d10
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2d8
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Climb
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You can move at your normal speed up vertical surfaces. You cannot shoot this activation.
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Danger Sense
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You automatically pass the first peril you encounter each turn.
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Nine Lives
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You roll 1d8 for all Recovery checks — rather than 1d6.
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Daredevil
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Once per turn, you receive a +1d bonus when rolling for a Peril.
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Sidekick
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Health
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Brawl
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Shoot
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Dodge
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Might
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Finesse
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Cunning
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Kitten
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d8
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3d8
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2d6
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3d8
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2d6
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3d8
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2d6
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Agile
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Add +1d to your Dodge.
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Intrepid
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When you have the option to Dodge Move, you may move in any direction.
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Daredevil
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Once per turn, you receive a +1d bonus when rolling for a Peril.
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League: Cat-Man (Leader), Kitten (Sidekick), Daredevil Adventurers, Keen Senses, Resourceful, plus two slots for other colleagues
To make a miniature of Cat-Man and Kitten, I started with the most obvious Heroclix, DC's Catman. This 1960s villain was clearly inspired in costuming by the original Cat-Man, so a minor repaint was all this required. Kitten began as a Wondergirl figure that I gave a mask and cape from greenstuff putty. To stat them out for Pulp Alley, I invented a new ability, "Climb." It's one of a few house rules I've created to get some early superheroes into PA. It probably should be a level one ability, since it is less powerful than "Winged" or "Speedy" which are both also first level abilities.